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ATI Radeon HD 3450 512MB AGP 4X 8X Windows 7 Vista XP Video Graphics VGA Card

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ATI Radeon HD 3450 512MB AGP 4X/8X VGA+DVI Single Slot Video Graphics Card

Comes with Driver CD, Quick Installation Guide in Retail Box
Advanced Active Heatsink Fan Design Ensures Maximum Heat Dissipation

Card Dimensions: 7" (17.8cm) in Length x 3 7/8" (9.8cm) in Width x 5/8" (1.6cm) in Thickness

Works in Desktop PC System Utilizing AGP 8X/4X Technology
Supports OS Windows 7 32-/64-bit, Vista 32-/64-bit, XP 32-/64-bit/Media Center Edition

Supports Dell Dimension 4100 4200 4300 4400 4500 4550 4600 8100 8200 8250 8300 Desktop PC System

Supports HP Compaq Business Desktop d530 Convertible Minitower PC System

Supports Dell OptiPlex GX270 GX260 Small Mini-Tower PC System

Supports HP Pavilion 754n Desktop PC System

4Pin External Power Source Required

Interface
Interface:AGP 4X/8X
Chipset
Chipset Manufacturer:ATI
GPU:Radeon HD 3450
Core clock:600MHz
Stream Processors:40 Stream Processing Units
Memory
Memory Clock:666MHz
Memory Size:512MB
Memory Interface:64-bit
Memory Type:DDR2
3D API
DirectX:DirectX 10.1 / Shader Model 4.1
OpenGL:OpenGL 2.0
Ports
VGA:1
DVI:1
TV-Out:0
VIVO:No
General
HDCP Ready:Yes
RAMDAC:400 MHz
Max Resolution:2560 x 1600
Cooler:with Active Fan
Operating Systems Supported:Windows 7 32-/64-bit, Vista 32-/64-bit, XP 32-/64-bit/Media Center Edition
Dual-Link DVI Supported:Yes

181 million transistors on 55nm fabrication process
AGP 4X/8X interface
64-bit DDR2 memory interface
Ring Bus Memory Controller
Fully distributed design with 256-bit internal ring bus for memory reads and writes
MicrosoftR DirectXR 10.1 support
Shader Model 4.1
32-bit floating point texture filtering
Indexed cube map arrays
Independent blend modes per render target
Pixel coverage sample masking
Read/write multi-sample surfaces with shaders
Gather4 texture fetching
Unified Superscalar Shader Architecture
40 stream processing units
Dynamic load balancing and resource allocation for vertex, geometry, and pixel shaders
Common instruction set and texture unit access supported for all types of shaders
Dedicated branch execution units and texture address processors
128-bit floating point precision for all operations
Command processor for reduced CPU overhead
Shader instruction and constant caches
Up to 16 texture fetches per clock cycle
Up to 128 textures per pixel
Fully associative multi-level texture cache design
DXTC and 3Dc+ texture compression
High resolution texture support (up to 8192 x 8192)
Fully associative texture & Z/stencil cache designs
Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
Lossless Z & stencil compression
8 render targets (MRTs) with anti-aliasing support
Physics processing support
Dynamic Geometry Acceleration
Programmable tessellation unit
Accelerated geometry shader path for geometry amplification
Memory read/write cache for improved stream output performance
Anti-aliasing features
Multi-sample anti-aliasing (2 or 4 samples per pixel)
Custom Filter Anti-Aliasing (CFAA) for improved quality
Adaptive super-sampling and multi-sampling
Temporal anti-aliasing
Gamma correct
Super AA (ATI CrossFire? configurations only)
All anti-aliasing features compatible with HDR rendering
Texture filtering features
2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
128-bit floating point HDR texture filtering
Bicubic filtering
sRGB filtering (gamma/degamma)
Percentage Closer Filtering (PCF)
Depth & stencil texture (DST) format support
Shared exponent HDR (RGBE 9:9:9:5) texture format support
OpenGL 2.0 support
ATI Avivo? HD Video and Display Platform
Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats
High definition (HD) playback of both Blu-ray and HD DVD formats
Hardware MPEG-1, MPEG-2, and DivX video decode acceleration
Motion compensation and IDCT
ATI Avivo Video Post Processor
Color space conversion
Chroma subsampling format conversion
Horizontal and vertical scaling
Gamma correction
Advanced vector adaptive per-pixel de-interlacing
De-blocking and nois

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