Pros: Fun diary gimmick. Has a slew of bonus features such as a mock 'ghost photo' creator.
Cons: Barely a few hours long. Demands you play the 'horror' game in bright lighting for the AR. AR Scan failures can and will continuously break any immersion you manage to get. Even without any expectations the game will disappoint you.
Other Thoughts: It's less of a game and more of an 'experience'. But not necessarily one you'll be glad you had. In order to get any satisfaction out of the title you'll have to throw out any expectations you'd have for a Fatal Frame game (hence the re-title), and of it being a game at all, and compare it to other horror 'experiences' like going through a Haunted House in an amusement park. It's campy and childish but fun while it lasted, short as that was. Ultimately it's a very flawed game, it demands you play the game in bright lighting (very, for it to scan the journal pages) which really breaks the 'horror' atmosphere it's going for. The gameplay consists of spinning in circles in your room broken up by segments of short mini games, bosses, and a few on-rail segments where you explore hallways reminiscent of a real Fatal Frame game, which only serves to disappoint once you're booted back into the 'game' proper, a tease or sour taste of what the game actually could have been like without Nintendo's involvement. If you can put all that aside, Spirit Camera can make for an amusing night. 2.5/5, but I couldn't honestly round it up to a 3. PLAYING IN THE DARK WITH A DESK LAMP ON THE JOURNAL HIGHLY RECOMMENDED.
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“Barely a few hours long. Demands you play the 'horror' game in bright lighting for the AR. AR Scan failures can and ...”— John Horror 1/5/2013