Showing Results: Most Recent
Pros: -No defective pixels to be seen
-144Hz refresh rate
-Decent colors when calibrated
-Pixel overdrive adjustment
-Comes with a plastic cable management strap-on
-Pixel density at sweet spot
-6-bit panel with high FRC for 8-bit colors
-Gamma adjustment profiles
Cons: -TN panel
-Visible dithering and/or flickering (see below)
Other Thoughts: G-Sync, in it's own element, works amazingly well with most games. Variable refresh rate technology works to really improve the visuals of the game, but if the game is created in a poor manner, it will not hide engine stuttering and/or faults.
Tomb Raider is a great example of how well optimized and streamlined the engine is; it work's perfectly with G-Sync, with not a single stutter to be seen.
Now, there is visible dithering to be seen when G-Sync is on, and when the frame rate dips close to the 30fps limit. I'm not so sure as to why this is the case, but it probably is the direct result of the way the module interacts with DP 1.2, and the effect of polling the vblank interval. In any case, the dithering artifacts are usually seen when there are darker scenes.
The G-Sync module also causes visible flickering when the game is loading something. Installing games on a solid state drive greatly mitigates the flickering, but due to the way G-Sync was created to prevent pixel anomalies, the module refreshes itself when the screen displays no activity; thus, flickering is the direct result of that. Some people claim they are greatly bothered by it, but honestly, as long as it doesn't happen while in the heat of the game, I don't have a problem with it. In fact, I'd rather have the game load everything beforehand, since this approach is well optimized for variable refresh rate situations.
The panel is an AU Optronics M240HW01 V8.
Pros: Works as intended. High overclocking ability, even with the factory settings. Memory has even more overclocking potential due to the Samsung capacitors and the custom PCB by PNY.
-2304 CUDA cores = very fast across all AAA titles on maximum settings
-Triple fan cooler keeps temps within 74°C
-A lot of overclocking headroom even with the current factory settings
-High-quality materials you'd expect from PNY
Cons: The unit I got has a very loud coil whine. However, this was simply caused by it pumping too many unneeded frames, so turning on V-Sync (adaptive usually) either fixes it entirely, or reduces the noise dramatically.
I also don't like the fact that the PCB cover is not protected by something. Sapphire's R9 280x TOXIC edition has metal armor protecting the PCB. For a high-end GPU, this is a must in my opinion.
In addition, the design of the cooling system works as intended, but the problem is, if you have a case with poorly optimized airflow, this thing will overheat your case rather quickly. At times, the ambient temps of my case reached as high as 40°C (104°F), which is very high for the inside of a desktop case.
-Very loud coil whine (able to fix luckily with V-sync)
-PCB not protected / covered
-Cooling system allows for heat to leak into the system very easily, which is bad news for poor airflow cases
Other Thoughts: I've had this GPU since Decemember 2013. It has not failed me, and knowing PNY, it will not anytime soon.READ FULL REVIEW
Pros: 3.4ms response time
Impressive color and contrast
Cons: Too many stuck pixels on the monitor screen
Other Thoughts: I'm giving this monitor two eggs, because I have to RMA it due to the sheer amount of stuck pixel groupings. To top that off, I continue to see more and more stuck pixels pile up, and using methods mentioned online do not work.
This is my first ViewSonic monitor, and for a company claiming they use the highest quality pixels in the industry, they certainly are wrong with this unit.
Based on other research that I do on this particular unit, I would assume that many do not even have stuck pixels.
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