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PLAYERUNKNOWN'S BATTLEGROUNDS [Online Game Code]
- Realistic gunplay mechanics with a large array of weapons & attachments
- Motion captured character animations
- Realistic vehicle mechanics
- Session based gameplay with an in-depth loot system and different end-game locations each round
- State of the art character customization system
The BATTLE ROYALE game mode puts up to 100 players on a remote island for a winner-takes-all showdown where strategic gameplay is as important as shooting skill. In PLAYERUNKNOWN'S BATTLEGROUNDS players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground that eventually forces players into a shrinking play zone as they engage in a tense and spectacular fight to the death.
Realistic gunplay mechanics with 17 weapons & 35 attachments.
Motion-captured character animations.
Realistic vehicle mechanics with 4 vehicle types to choose from (Car, buggy, jeep, boat), and more to be added in the future.
Session-based gameplay, with an in-depth loot system and different end-game locations each round.
State-of-the-art character-customization system.
ELO-based ranking and both in-game and web-based leaderboards.
Full player tracking with 2D map replays.
In-game 3D-match playback, with cinematic camera system.
Who Is PLAYERUNKNOWN?
PLAYERUNKNOWN (Brendan Greene - Creative Director at Bluehole) is the pioneer of the Battle Royale genre.
From the humble beginnings of creating the Battle Royale game-mode within the ARMA series, he went on to license his game-mode to Sony Online Entertainment (now Daybreak Games) for inclusion in their title H1Z1.
Now working as creative director on BATTLEGROUNDS, he finally has the chance to create his own version of the game-mode which spawned a new genre in gaming.
“From when I first started making the Battle Royale game-mode in ARMA 2, I have always wanted to make a good game. With Bluehole, and their philosophy of creating “well made” games, I am confident that together we can create a great game.” ….. PLAYERUNKNOWN
Since we started this project a year ago, we have reached out to the Battle Royale community to gather suggestions and feedback about what they want and expect from the game.
Ever since we started our pre-alpha testing, we have worked with them to implement suggestions, get feedback about gameplay, and ask their help when we ran alpha and beta testing.
During Early Access, we will have custom games on private servers available for our partners.
We will expand the reach of this program once the core system is working well.
From the very start, we wanted to provide players with the ability to create new game-modes and mods based in our game.
We have created a highly detailed world, and provide content creators with a wealth of vehicles, weapons & items for use in their own mods.
Our players will have the full use of our assets and can create their own content for inclusion in their mods, by using the highly powerful Unreal Engine devkit!
Warranty & Returns
Warranty, Returns, And Additional Information
- Return for refund within: non-refundable
- Return for replacement within: non-replaceable
- This item is covered by Newegg.com's Consumable Product Return Policy
Digital Download Disclaimer
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