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| Brand | GIGABYTE |
|---|---|
| Model | GV-N62128DP |
| Interface | AGP 4X/8X |
|---|
| Chipset Manufacturer | NVIDIA |
|---|---|
| GPU | GeForce 6200 |
| Memory Size | 128MB |
|---|---|
| Memory Interface | 128-Bit |
| Memory Type | DDR |
| DirectX | DirectX 9 |
|---|---|
| OpenGL | OpenGL 2.0 |
| D-SUB | 1 x D-SUB |
|---|---|
| DVI | 1 x DVI |
| TV-Out | S-Video / Composite Out |
| VIVO | No |
| RAMDAC | 400MHz |
|---|---|
| Max Resolution | 2048 x 1536@85Hz |
| Date First Available | April 28, 2005 |
|---|
Comments: I bought one of these cards about three months ago, and after the initial problems with incompatability with SIS and VIA chipset due to a memory problem I finally attained an motherboard update that fixed the problem. Now the card runs great you cannot unlock any additional pipes or vertex shaders but its did overclock with rivatuner to 448 core and 580 memory although I would reccommend just running it stock unless you have good cooling. Overall running at stock I run Halo at 1024 X 768 with all setting maxed out and it never runs choppy even on 16 player server runs. My system is nothing to write home about either. This edition has higher settings than the rest of the cards shown. I would recommend this card if you arent a die hard gamer and just want to play the occasional game it runs eveything Ive thrown at it including Doom3, although I ran it at defualt settings. Newegg got it to me in good time one day early.