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Elder Scrolls IV Xbox 360 Game

  • 2K Games
  • ESRB Rating M - Mature
  • Genre RPG
Overview
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When Emperor Uriel Septim VII is assassinated, the transdimensional gates between the world of Cyrodiil and the Planes of Oblivion open and the demonic Daedra invade. Your character is tasked to return the last surviving member of the Septim line, recover the Amulet of Kings and close the gates.

How you do this is entirely up to you as the world of Cyrodiil is not only lushly rendered using the latest next-gen graphics and lighting and shading effects, but it is vast and designed for non-linear sandbox play with dynamic weather and lighting. The Plane of Oblivion – the otherworldly home of the Daedra – is also given the same level of detail. Wilderness quests, ruins and dungeons await as do urban environments – all populated by NPC's utilizing the Radiant AI system which brings them to life.

Rather than having to repeatedly walk through the same areas, rideable horses have returned as has the ability to teleport back to areas your character has already visited. Stealth, magic and combat skills have been rebalanced with combat skills streamlined. Missile attacks are now resolved based on actual hits and characters can actively block incoming enemy attacks with a successful block causing the foe to recoil – and creating the opportunity for an attack of your own. Additional content, equipment and missions can be downloaded to aid your quest – and to provide new challenges.
When Emperor Uriel Septim VII is assassinated, the transdimensional gates between the world of Cyrodiil and the Planes of Oblivion open and the demonic Daedra invade. Your character is tasked to return the last surviving member of the Septim line, recover the Amulet of Kings and close the gates.
How you do this is entirely up to you as the world of Cyrodiil is not only lushly rendered using the latest next-gen graphics and lighting and shading effects, but it is vast and designed for non-linear sandbox play with dynamic weather and lighting. The Plane of Oblivion – the otherworldly home of the Daedra – is also given the same level of detail. Wilderness quests, ruins and dungeons await as do urban environments – all populated by NPC's utilizing the Radiant AI system which brings them to life.
Rather than having to repeatedly walk through the same areas, rideable horses have returned as has the ability to teleport back to areas your character has already visited. Stealth, magic and combat skills have been rebalanced with combat skills streamlined. Missile attacks are now resolved based on actual hits and characters can actively block incoming enemy attacks with a successful block causing the foe to recoil – and creating the opportunity for an attack of your own. Additional content, equipment and missions can be downloaded to aid your quest – and to provide new challenges.

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Warranty, Returns, And Additional Information

Return Policies

  • Return for refund within: Non-refundable
  • Return for replacement within: 30 days
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