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    Hunt: Showdown 1896 – The Penitent - PC [Steam Online Game Code]

    • Hunt: Showdown 1896
    • Hunt: Showdown 1896 - Cry of the Caged Bird
    • Hunt: Showdown 1896 - Death's Day
    • Hunt: Showdown 1896 – Fear The Reaper
    • Hunt: Showdown 1896 – Frau Perchta
    • Hunt: Showdown 1896 - Ghost Face Rampage
    • Hunt: Showdown 1896 - The Ghost of Blanchett Graves
    • Hunt: Showdown 1896 - Violent Balance
    • Hunt: Showdown 1896 - Starter Edition
    • Hunt: Showdown 1896 - Deluxe Edition
    • Hunt: Showdown 1896 - Double or Nothing
    • Hunt: Showdown 1896 - Fire Fight
    • Hunt: Showdown 1896 - Death's Herald
    • Hunt: Showdown 1896 - Dead Man's Cut
    • Hunt: Showdown 1896 - Azure Arsenal
    • Hunt: Showdown 1896 - Bark, Bone and Blood
    • Hunt: Showdown 1896 - Bayou Wraith
    • Hunt: Showdown 1896 - Biatatá - Still Waters Run Deep
    • Hunt: Showdown 1896 - Bones and Bounties
    • Hunt: Showdown 1896 - Bridgewater's Honor
    • Hunt: Showdown 1896 - Cold Blooded
    • Hunt: Showdown 1896 - Commedia Della Morte
    • Hunt: Showdown 1896 - Crossroads
    • Hunt: Showdown 1896 - La Luz Mala
    • Hunt: Showdown 1896 - Last Gust
    • Hunt: Showdown 1896 - Last of the Herd
    • Hunt: Showdown 1896 - Law of Salvage
    • Hunt: Showdown 1896 - Legends of the Bayou
    • Hunt: Showdown 1896 - Live by the Blade
    • Hunt: Showdown 1896 - Llorona’s Heir
    • Hunt: Showdown 1896 - Lonely Howl
    • Hunt: Showdown 1896 - Louisiana Legacy
    • Hunt: Showdown 1896 - Meridian Turncoat
    • Hunt: Showdown 1896 - Myth of the Moors
    • Hunt: Showdown 1896 - Northern Justice
    • Hunt: Showdown 1896 – Reap What You Sow
    • Hunt: Showdown 1896 - Ronin
    • Hunt: Showdown 1896 - Shrine Maiden's Hell
    • Hunt: Showdown 1896 - Souls of a Feather
    • Hunt: Showdown 1896 - Spirit of Nian
    • Hunt: Showdown 1896 - Taker of Trophies
    • Hunt: Showdown 1896 - The Arcane Archaeologist
    • Hunt: Showdown 1896 - The Beast Hunter
    • Hunt: Showdown 1896 - The Committed
    • Hunt: Showdown 1896 – The Concubine
    • Hunt: Showdown 1896 - When Shadows Dance
    • Hunt: Showdown 1896 - Zhong Kui
    • Hunt: Showdown 1896 - From the Wilds
    • Hunt: Showdown 1896 - The Kid
    • Hunt: Showdown 1896 - The Last Laugh
    • Hunt: Showdown 1896 - The Lawless
    • Hunt: Showdown 1896 – The Penitent
    • Hunt: Showdown 1896 - The Phantom
    • Hunt: Showdown 1896 - The Phantom of the Catacombs
    • Hunt: Showdown 1896 - The Prescient Night
    • Hunt: Showdown 1896 - The Prodigal Daughter
    • Hunt: Showdown 1896 - The Rat
    • Hunt: Showdown 1896 - The Reckoning Son
    • Hunt: Showdown 1896 - The Researcher
    • Hunt: Showdown 1896 - The Revenant
    • Hunt: Showdown 1896 - The Shadow Under the Cowl
    • Hunt: Showdown 1896 - The Son of Gunpowder
    • Hunt: Showdown 1896 - The Trick Shooter
    • Hunt: Showdown 1896 - The Wolf at the Door
    • Hunt: Showdown 1896 - They Came From Salem
    • Hunt: Showdown 1896 - Through the Bone Briar
    • Crytek
    • ESRB Rating M - Mature
    • Genre Action
    • DRM Steam
    Please note that this product is non-returnable and non-refundable.

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    Overview
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    This DLC contains one Hunter, two Weapons, and one Consumable: - The Penitent (Hunter) - Delirium (Rival 78) - The Scourge (Officer Brawler) - False Sacrament (Regeneration Shot)

    Features

    This DLC contains one Hunter, two Weapons, and one Consumable:
    - The Penitent (Hunter)
    - Delirium (Rival 78)
    - The Scourge (Officer Brawler)
    - False Sacrament (Regeneration Shot)

    The Penitent

    Damien Yedaiah buried his past beneath his countless scars, pain helping him to silence his demons. But as his body collapsed and his mind gave way, he found salvation in the blood and pain of others.


    False Sacrament

    Damien Yedaiah knew only one method to attain peace: Pain. But his need was too great for his body to withstand, and he concocted this Regeneration Shot to keep his body intact, so his mind could savor the sweet escape of self flagellation.


    Delirium

    Deep in the crypts beneath the St. Francis Seraph Church, Damien Yedaiah sought the sweet embrace of agony - solace from and punishment for what he had done to his own family with this Caldwell Rival 78. Once his demons returned though, he had no other choice but to unearth Delirium once again.


    The Scourge

    When his body resisted pain, Damien Yedaiah resorted to unconventional methods to keep his demons at bay. He adorned this Nagant M1895 Officer Brawler’s handle with barbed wires so he could enjoy the same pain he used to bring to his victims.


    Like a hound experiencing their first taste of fresh meat, Damien Yedaiah became obsessed with pain when the sweet touch of his whip granted him the salvation and forgiveness that he sought for years. In its warm embrace, pain helped Damien fight his remorse and shatter his memories – a blessing bestowed by the Lord himself. But as the years passed, his scars – testimonies to his imperious devotion – grew. Festering wounds stretched across his body like vast mountains, burying his nerves deep beneath thick layers of scab and scar, and one day, his body became numb, and pain, his guide to salvation, abandoned him.
    Each jolt of pain had been marked by sweat, blood, and his inharmonious moans that had kept his demons at bay, but that night his whip travelled in the air for nothing. A candle’s light, too weak to even illuminate the wax underneath, flickered once, then twice, as the whip rose and fell, ripping off skin and flesh, but delivering no pain but disappointment. Shadows danced with the flickering light as if to celebrate their arrival, and the demons, screaming louder than ever, greeted Damien mockingly.

    An anguished moan echoed in his sanctum, a crypt cloistered beneath the St. Francis Seraph Church, and Damien trembled in desperation as his demons resurfaced. Possessed by a need for the scape of pain, he did what he had to do to silence them, wrapping the parts of his body untouched by the whip with barbed wire. But it wasn’t enough. Desperate, he skinned his own face and hid it behind a cloth bag dipped in salt. But the ecstasy was temporary. The candle’s light died, and with it, hope. He stood in the dark surrounded by his past as memories flashed before his eyes: his wife, chest cut open, face shredded, and hands tied with her own intestines – her eyes fixed on him, as if begging for mercy that is never to come. Behind her, his son, limbs severed from joints, each nailed on a big cross and crudely sewn together, forming a sculpture of flesh, and Damien holding the shotgun he later dubbed Delirium, as a reminder of his sins.

    And through the frenzy of images, a voice spoke of peace, the promise too tempting to resist. With The Scourge in his hand, still dripping his own blood, he took his first step into the AHA branch in Louisiana, and the voices, now harmonious, welcomed him to the Hunt.

    Screenshots

    Hunt: Showdown 1896 © 2024 CRYTEK GMBH. Crytek, CRYENGINE, Hunt: Showdown, Hunt: Showdown 1896 and the respective logos are trademarks or registered trademarks of the Crytek group in the EU, U.S. and/or other territories. All other trademarks are the property of their respective owners. All rights reserved.

    Warranty & Returns

    Warranty, Returns, And Additional Information

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