News: FF14 is on the decline. On the horizon is...

Final Fantasy XIV’s director and producer Naoki “Yoshi‑P” Yoshida acknowledged during a recent Live Letter livestream that the “quality of service has declined recently”, citing an uptick in unexpected bugs and emergency hotfixes as a clear sign the team drifted into complacency. They are also aware of Final Fantasy on the slight decline.


Out of the woodwork came Chrono Odyssey. Chrono Odyssey recently ran its first public closed beta test, exclusively on PC via Steam. This three-day playtest offered players access to an early segment of the game, including storyline quests, three playable classes (Swordsman, Ranger, Berserker), and the time-manipulation combat loop featuring rewind and freeze mechanics, all set in its Unreal Engine 5 powered open world. The beta attracted over 65,000 concurrent players, reflecting strong interest, yet community feedback was mixed: while some praised the heavy-hitting boss fights and innovative combat feel, many cited janky animations, underwhelming lighting effects, and performance inconsistencies like frame drops and washed-out visuals.

Have you played FF14 or get a chance to play Chrono Odyssey during the closed test? What do you think of it? Share your thoughts and leave a comment down below.

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i enjoy ff14! it feels fine to me

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I bought a dlc version of FFXIV and it let me play a month… versus the free which is unlimited. And then it locks the account out unless you pay more. I find that silly.

I also found FFXIV really boring… same with FFXVI…

turn based combat needs to come back!

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Interesting that you say Turn Based combat. Final Fantasy game designer said that he wants to follow more choices that Expedition 33 made as well since it was so successful.

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I mean… they started off with turn based combat why did they change it in the first place? I like having coffee and walking away and it still being my turn.

I am glad they caught sight back of what brought their fans in the first place.

https://www.pcgamer.com/the-end-of-turn-based-final-fantasy-was-inevitable-but-im-still-sad-to-see-it-go/

i remember reading this article a while back, published 2022

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