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    Arcane Wonders Mage Wars Druid Vs Necromancer

    • Non Collectible Strategy Card Game.
    • Cast spells from a spellbook you have full access to througout the game, removing the "luck of the draw".
    • Hundereds of spell combinations for cast.
    • Hours of replay with a multitude of strategies to create.
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    Overview
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    Any questions? Ask CelesteSM will help you find out quickly.

    The Mage Wars Druid vs Necromancer Expansion delivers two fully realized mage characters the Druid and the Necromancer each packaged with unique spell books, spell cards, and ability tokens designed to integrate directly with the Mage Wars Core Set. The Druid leverages nature-based regenerative mechanics, deploying plant creatures and growth spells across the Arena board. The Necromancer counters with undead summoning and corpse-reanimation mechanics, pulling fallen units back into play as minions. Construction is standard trading-card-grade cardstock for spell cards, with thick-stock cardboard tokens for ability and status markers. Spell books are constructed from laminated card-sleeve binder material for durability during repeated play sessions.

    This expansion does not function as a standalone game the Mage Wars Core Set is required for play. Designed for 2 players, ages 13 and up.
    Average play time: 6090 minutes per session. Ideal for strategic tabletop gamers seeking asymmetric faction gameplay and deep spell-draft mechanics.

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