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    TTS Seaside Floor Mat 90 x 105cm for Bee-Bot and Blue-Bot Coding Robot - STEM learning Playmat Toy for Kids

    • Interactive Learning - This seaside floor mat turns learning into an adventure, enabling children to navigate Bee-Bot across different seaside scenarios, fostering engagement and curiosity.
    • Curriculum Support - Designed to support Geography and Computing curricula, this mat helps children learn directional language and programming basics through play.
    • Durable Design - Made from robust materials, the mat ensures longevity and withstands the energetic exploration of children.
    • Expandable World - Connects with other mats to form a larger Bee-Bot World, offering endless possibilities for exploration and learning.
    • Geographical Vocabulary - Facilitates the introduction of key physical and human geographical terms, enriching children's understanding of the world.
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    TTS Bee-Bot & Blue-Bot Seaside Floor Mat (90 x 105cm)
    Navigate Bee-Bot through a vibrant seaside town while building geographical and coding skills!

    The TTS Bee-Bot Seaside Floor Mat combines ICT and geography learning in an interactive way. This durable 90 x 105cm mat features a detailed seaside town, helping children develop directional vocabulary, problem-solving, and programming skills through hands-on exploration.

    Perfect for Key Stage 1 geography (physical & human features) and Key Stages 1 & 2 computing, it encourages logical thinking and engagement with directional language as children guide Bee-Bot through the town.

    Designed for durability and expandability, this mat can connect with others, creating a larger interactive learning space for endless educational fun!

    Supports the National Curriculum:

    Geography, Key Stage 1, Human & Physical Geography - Use basic geographical vocabulary to refer to key physical features and key human features.
    Geography, Key Stage 1, Geographical Skills & Fieldwork - Use simple compass directions and locational and directional language, to describe the location of features and routes on a map.
    Computing, Key Stage 1 - Create and debug simple programs.

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