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Total War: WARHAMMER - Norsca [Online Game Code]

In stock. Limit 5 per customer.
Ships from United States.
  • Standard Edition
  • DLC - Call of the Beastmen Campaign pack
  • DLC - The Grim & The Grave
  • DLC - The King & the Warlord
  • DLC - Blood for the Blood God
  • DLC - Chaos Warriors Race Pack
  • DLC - Norsca
  • DLC - Realm Of The Wood Elves
  • Sega
  • ESRB Rating T - Teen
  • Genre Strategy
  • DRM Steam
  • Note: This content requires the base game Total War: WARHAMMER on Steam in order to play
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Learn more about the Total War: WARHAMMER - Norsca [Online Game Code]

Model
Name Total War: WARHAMMER - Norsca [Online Game Code]
Publisher Sega
Model 43149
Details
Type DLC
Genre Strategy
Packaging Download
DRM Steam
System Requirements Steam account required for game activation and installation
This content requires the base game Total War: WARHAMMER on Steam in order to play

PC System Requirements
Minimum:
OS: Windows 7 64-bit Service Pack 1
Processor: Intel Core 2 Duo 3.0 GHz / AMD Athlon II X4 640 3.0 GHz
Memory: 3 GB RAM
Graphics: (DirectX 11) AMD Radeon HD 5770 1024 MB / NVIDIA GTS 450 1024 MB / Intel HD4000 @720p
DirectX: Version 11
Storage: 35 GB available space
Additional Notes: *PC Integrated graphics chipsets require 4 GB RAM, e.g. Intel HD series

Recommended:
OS: Windows 7 / 8.1 / 10 64-bit
Processor: Intel Core i5-4570 3.2 GHz / AMD FX 8350
Memory: 8 GB RAM
Graphics: (DirectX 11) AMD Radeon R9 270X 2048 MB / NVIDIA GeForce GTX 760 2048 MB @ 1080p
DirectX: Version 11
Storage: 35 GB available space
Features
Feature This DLC makes the Norsca Race playable, barbaric tribes that serve the dark gods through hunting and pillaging. Hardened by endless blizzards and monstrous beasts, they exist only to lay waste

Conquer the Old World as the marauding tribes of Norsca and Wintertooth

Two new Legendary Lords: Wulfrik the Wanderer and Throgg

Recruit Norscan Lords with deep-specialisation skill trees

Recruit three new Hero types with deep-specialisation skill trees

Entreat the dark gods for mighty rewards!

Hunt the mightiest monsters of the Old World and tame them to your cause

Massive new roster with unique monstrous units including War Mammoths and Frost-Wyrms

Slow your foes with the chilling Frostbite combat ability

Tear through your enemies with new Rage and Berserk abilities

In the far north, between the Chaos Wastes and the Sea of Claws, lies Norsca. A barren, inhospitable peninsula in the far north of the Old World, it is home to ferocious tribes of warriors, hardened by the relentless blizzards, the barren icy tundra and the monstrous denizens of this accursed land. Fanatical servants of the dark gods, they will stop at nothing to prove their primal might, in a relentless hunt for worthy foes and fresh raiding grounds.

Playstyle
A Norscan campaign is one of relentless pillage and ruination. Their principle sources of income are raiding and sacking. This lends itself to a very mobile and combative playstyle - always keeping your armies on the move and often in contention with other factions. Razing settlements enables you to erect monoliths to the dark gods of Norsca… and the gods always reward the faithful!
Feature 2 In battle, Norscan armies are swift and vicious, featuring a backbone of increasingly fierce and more heavily armed Marauder infantry units. With the right buildings in place, they can also recruit a wide array of monstrous units such as Trolls, Fimir Warriors, Norscan Ice Wolves and Skin Wolves. At the top of the tree are the Frost-Wyrm and the colossal War Mammoth.


Unique Norsca Mechanics

Allegiance to the gods
When conquering a settlement, Norscan factions have a unique new post-battle option. Alongside Occupying and Looting, they may choose to Raze a settlement and erect a monolith to one of the four dark gods, who they personify as the Eagle, the Crow, the Serpent and the Hound. The more monoliths that are erected, the more favour the gods bestow. Rewards are granted in the form of increasingly powerful campaign and battle bonuses and, in certain cases, unique units or characters.

Victory Conditions
By pledging your allegiance to a god fully and securing its final and greatest reward, you trigger the road to campaign victory. The gods are jealous, and the three you have spurned will not take kindly. They will dispatch their most powerful champions to challenge your supremacy, activating a series of quests which culminate in an epic endgame experience.

Monster hunting
When the Monster Hunter skill is unlocked in the tech tree, a Norsca faction gains access to the Monstrous Arcanum. This ancient tome lists the mightiest beasts and monsters to roam the world. The player may then choose to initiate hunts, embarking on multi-stage quests which culminate in battles against these legendary creatures. Once defeated, they may bestow legendary trophies which the player may equip his characters with. In certain cases, the monsters themselves may be brought to heel and recruited for use in battle.
Disclaimer
Disclaimer Copyright Games Workshop Limited 2016. Warhammer, the Warhammer logo, GW, Games Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either or TM, and/or Copyright Games Workshop Limited, variably registered around the world, and used under licence. Developed by Creative Assembly and published by SEGA. Creative Assembly, the Creative Assembly logo, Total War and the Total War logo are either registered trademarks or trademarks of The Creative Assembly Limited. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Holdings Co., Ltd. or its affiliates. All rights reserved. SEGA is registered in the U.S. Patent and Trademark Office. All other trademarks, logos and copyrights are property of their respective owners.
Additional Information
Date First Available August 01, 2017

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