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NVIDIA® Quadro® K5000 for Mac – Experience the World's Most Powerful Professional Graphics on the Apple® Mac Pro® Platform
From small agencies to large media conglomerates, creative professionals utilizing the Apple Mac Pro want tools that let them bring their vision to life as fast as possible – without sacrificing quality. The Quadro K5000 for Mac gives artists and editors unprecedented power and interactivity. Innovative capabilities for increased throughput and support for up to four displays make it ideal for maximum productivity on the desktop and for driving large-scale visualization solutions.
The Quadro K5000 for Mac's next-generation streaming multiprocessor design offers important architectural changes that transform workflow. These include tremendous increases in per-clock throughput of key graphics operations for new levels of performance. The 4GB frame buffer supports larger scenes and improves interactivity during the creative process. With the ability to drive up to four displays simultaneously from the two DVI and two DisplayPort connectors, and support for DisplayPort 1.2 features, the K5000 provides greater color depth, higher refresh rates and the ability to support ultra-high resolutions of 3840 x 2160 at 60Hz or 4096 x 2160 at 48Hz
NVIDIA QUADRO K5000 FEATURES AND BENEFITS
NVIDIA® CUDA® Architecture Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflow.
NVIDIA® Scalable Geometry Engine Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
Large Framebuffers with Ultra-Fast Bandwidth Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.
Dual Copy Engines Enables the highest rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation.
NVIDIA SMX Delivers more processing performance and efficiency through this new, innovative streaming multiprocessor design that allows a greater percentage of space to be applied to processing cores versus control logic.
Ultra-Quiet Design Silent cooling design enables acoustics lower than 28db for an ultra-quiet desktop environment.
Full-Scene Anti-Aliasing (FSAA) Up to 64X FSAA for dramatically reducing visual aliasing artifacts or "jaggies," resulting in unparalleled image quality and highly realistic scenes.
GPU Tessellation with Shader Model 5.0 Quadro Tessellation Engines automatically generate finely detailed geometry for cinematic quality environments and scenes, without sacrificing performance.
16K Texture and Render Processing Provides the ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.
Quad-Display Support All-new display engine drives up to four displays simultaneously and fully supports the next generation Display Port 1.2 features. DisplayPort 1.2 supports enhanced color depth, higher refresh rates, and increased resolutions as high as 3840 x 2160 at 60Hz or 4096 x 2160 at 48Hz to enable an expansive workspace and boost productivity.
30-Bit Color Fidelity (10-Bits per red, green, and blue). Enables billions of color variations for rich, vivid image quality with the broadest dynamic range.
Professional 3D Stereo Synchronization Enables robust control of stereo effect through a dedicated three-pin mini-din connection to directly synchronize 3D stereo hardware to Quadro graphics card.
NVIDIA® CUDA® Parallel Computing Architecture
Quadro solutions leverage general-purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA accelerates techniques like ray tracing, video and image processing, and computation fluid dynamics.
NVIDIA QUADRO K5000 TECH SPECS
Max Power Consumption
PCI Express 2.0 x16
ENERGY STAR Enabling
Ultra-quiet active fansink
Form Factor (H x L)
4.376 x 10.50 inches, Dual Slot
DVI-I DL + DVI-D DL + DP 1.2 + DP 1.2
DisplayPort with Audio
Via included adapter
Number of Displays Supported
Maximum DP 1.2 Resolution
3840 x 2160 at 60Hz or 4096 x 2160 at 48Hz
Maximum DVI-I DL Resolution
2560 x 1600 at 60Hz
Maximum VGA Resolution
2048 x 1536 at 85Hz
Professional 3D Support
Yes, via included stereo connector bracket
Mac OS X Graphics API
Windows Graphics APIs
Shader Model 5.0, OpenGL 4.3, DirectX 11
Minimum System Requirements
MacPro3,1; MacPro4,1; MacPro5,1 or later
Mac OS X 10.8.3 or later
Microsoft Windows (via Boot Camp) 8, 7, Vista, or XP SP3 (32- or 64-bit)
DisplayPort, DVI, or VGA compatible display(s)
3D Graphics Architecture
Scalable geometry architecture
Hardware tessellation engine
NVIDIA GigaThread engine with dual copy engines
Shader Model 5.0 (OpenGL 4.3 and DirectX 11
Up to 16K x 16K texture and render processing
Transparent multisampling and super sampling
16X Angle independent anisotropic filtering
128-bit floating point performance
32-bit per component floating point texture filtering and blending
64X full scene antialiasing
FXAA and TXAA full scene antialiasing
Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
Dedicated H.264 encoder
Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)
NVIDIA CUDA Parallel Processing Architecture
SMX architecture (streaming multi-processor design that delivers greater processing and efficiency)
API support including: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
NVIDIA Parallel Data Cache hierarchy (configurable L1 and unified L2 caches)
Error-Correction Code (ECC) memory
64KB of RAM (configurable partitioning of shared memory and L1 cache)
Dual Warp Schedules (schedules and dispatches simultaneously instructions from two independent warps)
Advanced Display Features
30-bit color (10-bit per each red, green and blue channel)
Support for any combination of three connected displays
DisplayPort 1.2 (up to 3840 x 2160 at 60Hz and 2560 x 1600 at 120Hz)
DVI-I Dual-Link output (up to 2560 x 1600 at 60Hz and 1920 x 1200 at 120Hz)
DVI-D Dual-Link output (up to 2560 x 1600 at 60Hz and 1920 x 1200 at 120Hz)
Internal 400MHz DAC DVI-I output (analog display up to 2048 x 1536 at 85Hz) DisplayPort 1.2, HDMI 1.4, and HDCP support (HDMI requires 3rd party adapter)
10-bit internal display processing
NVIDIA 3D Vision™ technology, 3D DLP, interleaved, and other 3D stereo format support
Full OpenGL quad buffered stereo support
Underscan/overscan compensation and hardware scaling
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