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| Brand | BFG Tech |
|---|---|
| Model | BFGR68256UOCX |
| Interface | PCI Express x16 |
|---|
| Chipset Manufacturer | NVIDIA |
|---|---|
| GPU | GeForce 6800Ultra |
| Core Clock | 425 MHz |
| PixelPipelines | 16 |
| Effective Memory Clock | 1100 MHz |
|---|---|
| Memory Size | 256MB |
| Memory Interface | 256-Bit |
| Memory Type | GDDR3 |
| DirectX | DirectX 9 |
|---|---|
| OpenGL | OpenGL 1.5 |
| DVI | 2 x DVI |
|---|---|
| TV-Out | S-Video / Composite Out |
| VIVO | No |
| Tuner | None |
|---|---|
| RAMDAC | 400MHz |
| Max Resolution | 2048 x 1536@85Hz |
| SLI Support | SLI Ready |
| Cooler | Single Fan |
| Operating Systems Supported | Windows 2000/XP |
| System Requirements | Intel Pentium®III, Celeron®, AMD® Duron™ or Athlon™ class processor or higher 128MB of RAM Microsoft Windows XP CD or DVD-ROM drive 35M B available hard disk space (50MB for full installation) A minimum 480W system power supply A PCI Express compliant motherboard. Two available hard disk drive power dongles (smaller floppy disk drive connector is not sufficient) |
| Features | NVIDIA CineFX 3.0 Technology Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay. 64-Bit Texture Filtering and Blending Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. NVIDIA UltraShadow II Technology Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation. Superscalar 16-pipe GPU Architecture Delivers 8x the shading power of previous generation products for screaming gaming performance. Intellisample 3.0 The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern. Vertex Shaders 3.0 Pixel Shaders 3.0 |
|---|
| Package Contents | 2 x DVI to VGA adapter Power Cable Manual Driver CD |
|---|
| First Listed on Newegg | April 27, 2005 |
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