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| Brand | Albatron |
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| Model | FX5700P |
| Interface | AGP 4X/8X |
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| Chipset Manufacturer | NVIDIA |
|---|---|
| GPU | GeForce FX 5700 |
| Core Clock | 425MHz |
| Effective Memory Clock | 500MHz |
|---|---|
| Memory Size | 128MB |
| Memory Interface | 128-Bit |
| Memory Type | DDR |
| DirectX | DirectX 9 |
|---|---|
| OpenGL | OpenGL 1.3 |
| D-SUB | 1 x D-SUB |
|---|---|
| DVI | 1 x DVI |
| TV-Out | S-Video / Composite Out |
| RAMDAC | 400MHz |
|---|---|
| Max Resolution | 2048 x 1536@85Hz |
| Operating Systems Supported | Windows 98/ME/NT 4.0/2000/XP |
| System Requirements | Intel Pentium 4, AMD or compatible CPUs 128 MB system memory or more AGP 8X compliant motherboard |
| Features | NVIDIA CineFX 2.0 Technology Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 2.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay. 64-Bit Texture Filtering and Blending Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. NVIDIA UltraShadow Technology Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation. |
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| Package Contents | S-Video Cable Composite Cable S-Video to AV Cable DVI to VGA Adapter Drivers and software Manual |
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| First Listed on Newegg | January 20, 2005 |
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