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| Brand | BFG Tech |
|---|---|
| Model | BFGR68256GTOC |
| Interface | AGP 4X/8X |
|---|
| Chipset Manufacturer | NVIDIA |
|---|---|
| GPU | GeForce 6800GT |
| Core Clock | 370MHz(vs. 350MHZ standard) |
| PixelPipelines | 16 |
| Effective Memory Clock | 1000MHz(effective) |
|---|---|
| Memory Size | 256MB |
| Memory Interface | 256-Bit |
| Memory Type | GDDR3 |
| DirectX | DirectX 9 |
|---|---|
| OpenGL | OpenGL 1.5 |
| D-SUB | 1 x D-SUB |
|---|---|
| DVI | 1 x DVI |
| TV-Out | S-Video Out |
| VIVO | No |
| Tuner | None |
|---|---|
| RAMDAC | 400MHz |
| Max Resolution | 2048 x 1536 |
| Cooler | Single Fan |
| Operating Systems Supported | Windows 98/ME/NT 4.0/2000/XP |
| System Requirements | A 300W system power supply is highly recommended Intel Pentium, AMD or compatible CPUs 64 MB system memory or more AGP compliant motherboard supporting AGP4X or AGP8X |
| Features | NVIDIA CineFX 3.0 Technology Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay. 64-Bit Texture Filtering and Blending Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. NVIDIA UltraShadow II Technology Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation. Superscalar 16-pipe GPU Architecture Delivers 8x the shading power of previous generation products for screaming gaming performance. Intellisample 3.0 The industry's fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern. Vertex Shaders 3.0 Pixel Shaders 3.0 |
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| Package Contents | BFGR68256GTOC DVI to VGA Adapter User Manual Driver Disk Power Cable |
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| First Listed on Newegg | July 16, 2004 |
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