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DPVR E4 (Black) PCVR PC Gaming - 120hz Refresh Rate - Inside out Tracking - 116° Field of View

  • Black
  • White
  • 4K high-resolution LCD screen with 120 Hz refresh rate
  • 6 DoF Upgraded Precise Tracking & Control
  • Wide FOV 116°
  • 285g weight without headstrap
  • Inside-out Tracking 4 Camera Sensors
  • Software IPD Adjustment
  • Steam VR Compatible
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Overview
Specs
Reviews
See all Q & A

Any questions? Ask CelesteSM will help you find out quickly.

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

DPVR E4

Only for the Elite Player

DPVR E4 PCVR PC Gaming Headset

Key Features

DPVR E4 PCVR PC Gaming Headset DPVR E4 PCVR PC Gaming Headset DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

4K Resolution
100% Binocular Overlap

DPVR E4 PCVR PC Gaming Headset

120Hz High
Refresh Rate

DPVR E4 PCVR PC Gaming Headset

285g Light Weight
without Headstrap

DPVR E4 PCVR PC Gaming Headset

116° Ultra Wide FoV

DPVR E4 PCVR PC Gaming Headset

Flip-up Design
Instant Reality-to-virtual Switch

DPVR E4 PCVR PC Gaming Headset

DP 1.4 Data Transmission
No Latency, No Loss

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

6 Dof Insideout Tracking Latency < 20ms

VSLAM visual positioning, providing easier setup without VR base stations.

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

Software Adjustment 50-80mm

Designed for Everyone:


Suitable for both adults and children


The E4 design caters to a broad audience, accommodating both adults' and children's head sizes, ensuring a comfortable fit for a diverse range of users.

DPVR E4 PCVR PC Gaming Headset

Flip-up Design

Seamless Shift Between Reality and Virtuality

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

Sim like Real

Suitable for multiple scenarios as a flight or racing simulator, offering a more immersive experience than triple-screen setups.

Enjoy 7000+ VR Games in SteamVR

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

Unlock True4K at 120Hz:

  • No Latency
  • No Compression
  • Just Pure Performance

Video

Specifications

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

Display

Resolution 3664 x 1920 3664 x 1920
Refresh Rate 120 Hz 120 Hz

Optics

FOV 116° 116°
Lens Fresnel Fresnel
IPD adjustment ✓ ✓

Cameras

Seethrough ✓ ✓
Tracking 6 DOF Inside-out 6 DOF Inside-out

Design

Weight 285g without headstrap 285g without headstrap
Dimension (W*D*H) 192 x 281 x 124.5mm 192 x 281 x 124.5mm
Color White (Rubber Hand Paint) Black (Ultraviolet Curing Paint)

Accessories

Cooling System Regular Cooling Solution Turbo Cooling Solution
Controllers ✓ ✓
Replaceable Face Liner Cloth Face Liner PU Face Liner
Cable 5m 6m

What's in the Box?

DPVR E4 PCVR PC Gaming Headset
DPVR E4 PCVR PC Gaming Headset

Warranty & Returns

Warranty, Returns, And Additional Information

Warranty

  • Limited Warranty period (parts): 1 year
  • Limited Warranty period (labor): 1 year
  • Read full details

Return Policies

    We want to ensure your holiday shopping this year is hassle-free. That’s why we’re automatically extending our return policies on almost every product! For purchases placed between November 1st, 2026 and December 31, 2026 you will have until January 31, 2027 to return your product.

  • Return for refund until: January 31, 2027
  • Return for replacement until: January 31, 2027
  • This item is covered by Newegg.com's Extended Holiday Return Policy.
  • Read full return policy for details.
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The DPVR E4 is a SteamVR-compatible PCVR headset for PC gamers who want 6DoF inside-out tracking, a wide 116° field of view, and refresh rates up to 120 Hz. It connects to a compatible Windows PC through DisplayPort 1.4 and USB.

Recommended For

  • PC gamers with a DisplayPort-equipped gaming PC who mainly play SteamVR and prefer a direct wired connection over wireless PC streaming.
  • Room-scale PCVR players who want 6DoF controller tracking without installing external base stations, including users with a modest-sized play area.
  • Players who value a lightweight headset for longer PCVR sessions and want to flip the visor up briefly to check the room or switch tasks without removing the headband.
  • SteamVR players focused on seated games, visual experiences, or moderate-paced room-scale titles who want a clear LCD image and can accept a wired setup.

Real-World Use Scenarios

  • Playing SteamVR games such as Skyrim VR or other PC titles: the E4 connects to a compatible Windows PC and lets players use a library of PCVR games, though setup and individual game compatibility may require some troubleshooting.
  • Trying room-scale PCVR without installing external base stations: the headset and controllers use inside-out tracking, so players can move around a play area without separate tracking towers; tracking can be less dependable when controllers move outside the cameras’ view.
  • Playing rhythm or other fast-motion games: the lightweight headset and controller tracking support active play, but occasional tracking drift during very fast swings may matter to highly competitive players.
  • Using VR for seated PC experiences, such as cockpit-style games: the wired DisplayPort connection suits a stationary setup, while the cable means users should plan their seating and PC placement rather than expect wireless play.
  • Starting a PCVR session with an existing gaming PC: users can access SteamVR experiences through a direct PC connection, but should check that their computer has a DisplayPort output and meets the headset’s PC requirements before setup.

Spec Summary

AttributeValue
Best ForPCVR gaming with a PC that meets the listed minimum system requirements
Display And Tracking3664 × 1920 display with 72, 90, or 120 Hz refresh rates and a 116° field of view; inside-out tracking uses four camera sensors
PC Compatibility And RequirementsRequires Windows 10 or higher, an Intel Core i5/i7 or Xeon E3-1240 V5, AMD Ryzen 5 equivalent or greater, NVIDIA GeForce GTX 1060 equivalent or greater, at least 8 GB RAM, and DisplayPort 1.4
ConnectivityOne DisplayPort 1.4 connection and one USB 3.2 connection
Controller And PowerWireless controllers communicate over 2.4 GHz ISM and use disposable 1.5 V, 1500 mAh alkaline batteries for a stated 5–6 hours of battery life; listed functions include vibration and non-tactile function; each controller measures 123 × 111 × 42 mm
Physical Specifications192 × 281 × 124.5 mm; 285 g without the headstrap
Model IdentifiersDPVR E4 (Black), series E4; part number 07-000285 (Black)

Reference Q&A

Q: DPVR E4 or Meta Quest 3 for PCVR?

A: Choose the DPVR E4 if you mainly play PCVR and want a wired DisplayPort connection; it is a PC-dependent headset with up to 120 Hz refresh rate. Choose the Meta Quest 3 if you also want standalone games and wireless PCVR options. The E4 uses software IPD adjustment, while reviewers identify its PCVR performance and lightweight design as strengths and note technical issues; check whether its fit and setup suit you before buying.

Q: Should I get the DPVR E4 or Quest 3S for PCVR?

A: Choose the DPVR E4 if you want a dedicated, wired PCVR headset that connects through DisplayPort. Choose the Quest 3S if you want a standalone headset that can also connect to a PC for VR. The trade-off is a PC-focused, direct-cable setup with the E4 versus the Quest 3S’s standalone and wireless options.

Q: Is the DPVR E4 a better fit than a standalone headset if I only play PCVR?

A: The DPVR E4 may suit you better if you have a compatible Windows PC and prefer a wired DisplayPort connection for PCVR. A standalone headset is more flexible if you want to play without a PC, use wireless PCVR, or take the headset with you for untethered use. The E4 is not a standalone headset and requires a DisplayPort 1.4 connection and a compatible PC.

Q: What PC do I need to use the DPVR E4?

A: The DPVR E4 is a PCVR headset, not a standalone headset. It requires Windows 10 or later, at least an Intel Core i5/i7 or equivalent AMD Ryzen 5, an NVIDIA GeForce GTX 1060 or equivalent, 8 GB of RAM, and a DisplayPort 1.4 output. Check that your PC has the required ports and meets these minimum specifications before buying.

Q: Does the DPVR E4 work with SteamVR games?

A: The DPVR E4 is listed as SteamVR compatible. Compatibility can still vary by game, so check that a specific title supports the headset and that your PC meets the title’s requirements.

Q: Do I need external sensors to set up the DPVR E4?

A: The DPVR E4 uses inside-out tracking with four camera sensors, so external room-mounted tracking stations are not listed as part of its setup requirements.

Q: Is the DPVR E4 suitable for travel or use away from a desk?

A: It may be moved between locations, but it is not a standalone travel headset: it needs a compatible Windows PC and DisplayPort 1.4 and USB 3.2 connections. Its listed weight is 285 g without the headstrap; the full worn weight is not specified here.

Q: Is the DPVR E4 worth considering instead of a Quest 3 for PCVR?

A: Consider the E4 if you want a dedicated, wired PCVR headset with a DisplayPort connection and SteamVR compatibility. It is less suitable if standalone play or wireless convenience is a priority. Reddit discussions compare its PCVR-focused design with the Quest’s convenience, but do not establish one as best for everyone.

Q: What are the main trade-offs to consider before buying the DPVR E4?

A: The E4 is a PC-tethered headset, and its IPD adjustment is software-based rather than a physical lens adjustment. Reddit discussions also raise concerns about fan noise and audio, so comfort and sound preferences may affect whether it is a good fit.

Q: Is the DPVR E4 a suitable replacement for a Rift S?

A: It may suit someone seeking a wired PCVR headset: Reddit users discuss it as a possible Rift S replacement and mention clarity and comfort as potential advantages. Experiences are mixed, so check the E4’s physical fit and your PC’s DisplayPort and minimum-spec compatibility before buying.

Q: Is the DPVR E4’s inside-out tracking suitable for active VR games?

A: The E4 uses four inside-out tracking cameras, but Reddit discussions include concerns about controller tracking and game-specific performance. If reliable tracking is essential for your preferred titles, check reports from users playing those games rather than assuming the headset will perform identically across them.