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Brand | EVGA |
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Model | 512-P2-N435-AX |
Interface | PCI Express x16 |
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Chipset Manufacturer | NVIDIA |
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GPU | GeForce 6800GT |
Core Clock | 350 MHz |
PixelPipelines | 16 |
Effective Memory Clock | 1000 MHz |
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Memory Size | 512MB |
Memory Interface | 256-Bit |
Memory Type | GDDR3 |
DirectX | DirectX 9 |
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OpenGL | OpenGL 2.0 |
DVI | 2 x DVI |
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TV-Out | S-Video Out |
VIVO | No |
Tuner | None |
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RAMDAC | 400MHz |
Max Resolution | 2048 x 1536@85Hz |
SLI Support | SLI Ready |
Cooler | Single Fan |
Operating Systems Supported | Windows 2000/XP |
System Requirements | Minimum of a 350 Watt power supply. An available 6 pin PCI-E power connector (hard drive power dongle to PCI-E 6 pin adapter included with card) |
Features | Key Features CineFX 3.0 Engine Powers the next generation of cinematic realism. Full support for Microsoft?DirectX?9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay. UltraShadow II Technology Enhances the performance of bleeding-edge games, like id Software? Doom III, that feature complex scenes with multiple light sources and objects. 2nd-generation technology delivers more than 4x the shadow processing power over the previous generation. Intellisample 3.0 Technology The industry fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern. Other Features Superscalar 16-Pipe GPU Architecture Delivers 8x the shading power of previous generation products for screaming gaming performance. Adaptable Programmable Video Processor PureVideo programmable technology adapts to new video encoding formats as they are developed to provide a future-proof video solution. 64-Bit Texture Filtering and Blending Based on the OpenEXR technology from Industrial Light & Magic, NVIDIA? 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. Unified Driver Architecture (UDA) Part of the NVIDIA Forceware unified software environment (USE). The NVIDIA UDA guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software. nView Multi-Display Technology The nView hardware and software technology combination delivers maximum flexibility for multi-display options, and provides unprecedented end-user control of the desktop experience. NVIDIA GPUs are enabled to support multi-displays, but graphi |
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Package Contents | S-video Cable 2 DVI to VGA adapter Manual |
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Date First Available | August 25, 2005 |
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