Serious question.
Everyone’s excited about AI in game development.
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AI-generated dialogue
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AI-written quests
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AI-generated textures
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AI-assisted coding
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AI voice replication
Studios say it will “increase efficiency.”
But here’s the uncomfortable thought:
What if “efficiency” just means
faster content, not better content?
Are we heading toward:
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Procedurally generated but emotionally empty stories?
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NPCs that talk more… but say less?
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Worlds that are bigger… but feel hollow?
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Games optimized for speed of production instead of depth?
AI can generate infinite content.
But can it generate intent?
Let’s pick a side:
AI will raise quality by freeing devs to focus on creativity
AI will flood the market with soulless games
🅲 AI is just a tool — bad games were always bad
đź…ł Publishers will use AI to cut costs, not improve quality
No neutral takes.
Is AI the next revolution in gaming
or the beginning of “assembly line” game design?
Discuss.