Display core |
Nvidia GeForce RTX 4080 |
Architecture model |
Ada Lovelace |
Core code |
AD103 |
Core process (CUDA) |
9728 |
Core frequency |
2210MHz |
Video memory frequency |
22400MHz |
Video memory capacity |
16GB GDDR6X |
Video memory bit width |
256 bit |
Bus interface type |
PCI Express 4.0 X16 |
Display interface |
DP*3+HDMI 2.1 |
Maximum resolution |
7680*4320 Pixel DisplayPort resolution |
Power Connector |
12+4Pin |
TDP/Recommended power supply |
320W/750W |
3D API |
DirectX 12 Ultimate, Shader Model 5.0, OpenGL 4.5/4.6 |
System requirements |
Windows 11, Windows 10, Windows 8 & 8.1, Windows 7, Windows Vista, Linux, FreeBS |
Features |
Features: Ray Tracing Cores(2nd Gen), Tensor Cores(3rd Gen), NVIDIA DLSS, NVIDIA Reflex |
Display core: Nvidia GeForce RTX 4080
Architecture model: Ada Lovelace
Core code: AD103
Core process (CUDA): 9728
Core frequency: 2210MHz
Video memory frequency: 22400MHz
Video memory capacity: 16GB
Video memory type: GDDR6X
Video memory bit width: 256bit
Bus interface type: PCI Express 4.0 X16
Heat dissipation method: PWM intelligent temperature control
Display interface: DP*3+HDMI
Maximum resolution: 7680x4320 Pixel DisplayPort resolution
Power Connector: 12+4Pin
TDP: 320W
Recommended power supply: 750W
3D API: DirectX 12 Ultimate, Shader Model 5.0, OpenGL 4.5 / 4.6
System requirements: Windows 11, Windows 10, Windows 8 & 8.1, Windows 7, Windows Vista, Linux, FreeBSD x86
Features: Ray Tracing Cores (2nd Generation), Tensor Cores (3rd Generation), Microsoft DirectX 12 Ultimate, NVIDIA DLSS, NVIDIA Reflex, NVIDIA Broadcast, PCI Express Gen 4, Resizable BAR, NVIDIA GeForce Experience, NVIDIA Ansel, NVIDIA FreeStyle, NVIDIA ShadowPlay, NVIDIA Highlights, NVIDIA G-SYNC, Game Ready Drivers, NVIDIA Studio Drivers, NVIDIA GPU Boost, NVIDIA NVLink (SLI-Ready), Vulkan RT API, OpenGL 4.6, HDMI 2.1, DisplayPort 1.4 a NVIDIA Encoder (7th Generation), NVIDIA Decoder (5th Generation), VR Ready, Simultaneous Multi-ProjectionVR, VRWorks Audio, HDCP 2.3, PureVideo HD, PhysX, PureVideo HD, NVIDIA CUDA, NVIDIA REFLEX, MFAA, GeForce 3D Vision, GameWorks, GameStream-Ready