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    Argosphere Dual-Lens 360° Panoramic Video Module, Sony IMX477 Sensors, 28.05 FPS Real-Time Stitching, 33ms Latency, V4L2 & Web HTTP MJPEG Output

    • -Dual-Lens 360° Panorama: Equipped with dual Sony IMX477 HQ sensors and back-to-back 220° fisheye lenses, providing a full 360-degree field of view with a 40-degree spatial overlap zone.
    • -Software Frame Synchronization: Utilizes a libcamera-based software Master-Slave Phase-Locked Loop (PLL) mechanism to dynamically adjust frame cycles, achieving dual-camera timing variance under 100 s without physical synchronization cables.
    • -GPU-Accelerated Zero-Copy Pipeline: Raw NV12 frames are bound directly to GPU memory via DMABUF zero-copy mapping, performing grid mesh fusion and EGL rendering in a single pass to achieve 28.05 FPS steady-state performance.
    • -Real-Time Low Latency Processing: Delivers an end-to-end rendering latency of 33 ms (GPU single-frame fusion in 2729.5 ms) utilizing distance-transform Gaussian seam feathering (5055 px).
    • -Flexible Access & Integration: Supports web browser MJPEG streaming via HTTP (port 8080) and standard V4L2 virtual camera nodes (/dev/videoX) for integration into Linux-based systems.
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    Overview
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    Product Features

    Dual-Lens 360° Panorama: Equipped with dual Sony IMX477 HQ sensors and back-to-back 220° fisheye lenses, providing a full 360-degree field of view with a 40-degree spatial overlap zone.

    Software Frame Synchronization: Utilizes a libcamera-based software Master-Slave Phase-Locked Loop (PLL) mechanism to dynamically adjust frame cycles, achieving dual-camera timing variance under 100 s without physical synchronization cables.

    GPU-Accelerated Zero-Copy Pipeline: Raw NV12 frames are bound directly to GPU memory via DMABUF zero-copy mapping, performing grid mesh fusion and EGL rendering in a single pass to achieve 28.05 FPS steady-state performance.

    Real-Time Low Latency Processing: Delivers an end-to-end rendering latency of 33 ms (GPU single-frame fusion in 2729.5 ms) utilizing distance-transform Gaussian seam feathering (5055 px).

    Flexible Access & Integration: Supports web browser MJPEG streaming via HTTP (port 8080) and standard V4L2 virtual camera nodes for integration into Linux-based systems.




    ItemSpecification
    Compute platformHigh-performance embedded compute platform (8 GB RAM)
    Operating systemLinux 64-bit (Linux 6.6 kernel), pure headless DRM/GBM EGL rendering
    Image sensorsDual Sony IMX477 HQ cameras, CSI-2 wired to both mainboard CAM ports
    OpticsDual M12-mount 220° fisheye lenses, 13 mm baseline back-to-back
    Lens distortion modelEquidistant fisheye (r = f·) + Kannala-Brandt 4th-order radial polynomial
    FOV & overlap220° ultra-wide, 40° spatial overlap
    Input resolution1536 × 1536 (fast profile) / 2028 × 1520 (native profile)
    Panorama output2048 × 1024 (standard 2:1 equirectangular), native mode configurable to 4096 × 2048
    Steady-state frame rate28.05 FPS (rated 30 FPS); high-res native profile 18 ~ 20 FPS
    End-to-end latency33 ms (GPU single-frame render 27 ~ 29.5 ms)
    Sync offset< 100 s (measured min -2 s) via libcamera software master-slave PLL
    Sync methodNo physical sync cable and no external trigger chip; frame period trimmed dynamically
    Seam handlingDistance-transform Gaussian feathering 55 px (fast) / 50 px (native), optimal midline auto-located
    Spherical mesh180 × 360 lat-long slices, 65,341 vertices, 129,600 triangles
    Capture formatNV12 (Y / UV dual plane), libcamera native DMABUF zero-copy mapping
    Render output formatBGRA / BGR (channel order straight from the shader)
    Streaming & accessWeb HTTP MJPEG (port 8080), V4L2 virtual camera node, direct frame tap for algorithms / recording
    Form factorPrototype unit (final enclosure per project)



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