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Brand | PNY |
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Model | VCGF3TI5PB |
Interface | AGP 2X/4X |
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Chipset Manufacturer | NVIDIA |
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GPU | GeForce3 Ti500 |
Core Clock | 240MHz |
Effective Memory Clock | 500MHz |
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Memory Size | 64MB |
Memory Interface | 128-Bit |
Memory Type | DDR |
DirectX | DirectX 8 |
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OpenGL | OpenGL 1.3 |
D-SUB | 1 x D-SUB |
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DVI | 1 x DVI |
TV-Out | S-Video / Composite Out |
Max Resolution | 2048 x 1536@60Hz |
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RoHS Compliant | Yes |
Operating Systems Supported | Windows 2000/XP |
System Requirements | 350 Watt Power Supply Intel Pentium3, AMD K6-2 class processor or higher AGP 2.0 or higher expansion port 64MB system RAM CD-ROM drive 10MB available disk space Windows 95 OSR2, 98 or higher Windows NT4.0 with Service Pack 5 or 6 |
Features | Detonator XP - Unified Driver Architecture guarantees forward and backward software driver compatibility, across all implementations, simplifying future upgrades to NVIDIA hardware. High-Definition Video Processor turns the PC into a full-quality DVD player. TV-Out and Video Modules - enables big-screen gaming. High-Resolution Antialiasing (HRAA) with Quincunx AA-Delivers a high level of detail and crisp, clean lines at high frame rates. AGP 4X/2X, AGP Texturing Support takes advantage of new methods of transferring 32-bit color textures and high-polygon-count scenes more efficiently. Microsoft DirectX 8.1 Compatibility - Delivers the best performance and guarantees compatibility with all current and future applications and games. 64MB of double data rate (DDR) SDRAM memory. 8.0 GB/sec. memory bandwidth. Delivers the industry's best visual quality in high intensity graphic applications. Sleek, black and titanium-colored card. nfiniteFX Engine - Enables dynamic, breakthrough effects that deliver the next leap into realistic to 3D graphics. Provides superior visual effects using enhanced 3D Textures, Shadow Buffers, Vertex and Pixel Shaders for superior game play. Lightspeed Memory Architecture™ provides earth-shattering performance and fluid motion for complex scenes and visuals - delivering more than 800 billion operations (BOPS) - more than twice the performance available with standard GPUs. Shadow Buffers - Sophisticated image rendering technology enables characters and objects to cast realistic shadows, including self-shadowing, and the resulting shadows to have soft edges, maximizing realism. 3D Textures - Enables textures to cut through objects for realistic wood grain or marbling. |
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Package Contents | Manual Driver CD 3D Glasses |
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Date First Available | August 06, 2002 |
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