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| Brand | PNY |
|---|---|
| Model | VCGFX55PPB |
| Interface | PCI |
|---|
| Chipset Manufacturer | NVIDIA |
|---|---|
| GPU | GeForce FX 5500 |
| Core Clock | 270MHz |
| PixelPipelines | 4 |
| Effective Memory Clock | 400 MHz |
|---|---|
| Memory Size | 128MB |
| Memory Interface | 64-Bit |
| Memory Type | DDR |
| DirectX | DirectX 9 |
|---|---|
| OpenGL | OpenGL 1.4 |
| D-SUB | 2 x D-SUB |
|---|---|
| TV-Out | S-Video Out |
| RAMDAC | 350MHz |
|---|---|
| Max Resolution | 2048 x 1536@85Hz |
| RoHS Compliant | Yes |
| Cooler | Fanless |
| Operating Systems Supported | Windows 98/ME/NT 4.0/2000/XP |
| System Requirements | Intel Pentium III, AMD Duron or Athlon class processor or higher 128MB system RAM A 250W system power supply A motherboard with an available PCI slot 10 MB of available hard disk space (50 MB for full installation) CD-ROM or DVD-ROM drive VGA compatible monitor |
| Features | NVIDIA CineFX 2.0 Technology Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 2.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay. 64-Bit Texture Filtering and Blending Based on the OpenEXR technology from Industrial Light and Magic, NVIDIA's 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending. NVIDIA UltraShadow Technology Enhances the performance of bleeding-edge games, like id Software's Doom III, that feature complex scenes with multiple light sources and objects. Second-generation technology delivers more than 4X the shadow processing power over the previous generation. |
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| Package Contents | VCGFX55PPB S-Video Cable Installation Materials |
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| First Listed on Newegg | April 05, 2005 |
|---|