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    Total War: WARHAMMER III - Sayl – Tides of Torment - PC [Steam Online Game Code]

    • Total War: WARHAMMER III
    • Ogre Kingdoms (DLC)
    • Champions of Chaos (DLC)
    • Forge of the Chaos Dwarfs (DLC)
    • Blood for the Blood God III (DLC)
    • Shadows of Change (DLC)
    • Elspeth - Thrones of Decay (DLC)
    • Malakai - Thrones of Decay (DLC)
    • Tamurkhan - Thrones of Decay (DLC)
    • Thrones of Decay (DLC)
    • Omens of Destruction (DLC)
    • Skulltaker - Omens of Destruction (DLC)
    • Gorbad - Omens of Destruction (DLC)
    • Golgfag - Omens of Destruction (DLC)
    • The Changeling - Shadows of Change (DLC)
    • Yuan Bo - Shadows of Change (DLC)
    • Mother Ostankya - Shadows of Change (DLC)
    • Sayl – Tides of Torment (DLC)
    • Aislinn – Tides of Torment (DLC)
    • Dechala – Tides of Torment (DLC)
    • Tides of Torment (DLC)
    • Sega
    • ESRB Rating T - Teen
    • Genre Action, Strategy
    • DRM Steam
    Please note that this product is non-returnable and non-refundable.

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    The Sayl the Faithless DLC pack introduces the deceitful sorcerer Sayl as a playable Legendary Lord. Leading the Dolgan Tribe, Sayl is ruthless and self-serving when executing his manipulation of others.

    Features

    The Sayl the Faithless DLC pack introduces the treacherous sorcerer as a playable Legendary Lord for Immortal Empires and Custom Battles. Sayl leads the Dolgans from the new four-region province of Mountain’s End, rising to power through lies and betrayal.

    Sayl’s ascendancy began when he manipulated his tribe into a Daemonic ritual—only to sabotage it, fusing his peers into the Chaos Spawn Nightmaw, his monstrous and mindlessly loyal companion. Unlike his peers’ brute-force tactics, Sayl thrives on cunning and deception.

    Unique mechanic: Manipulations

    A master schemer, Sayl uses an array of Manipulations to weaken his enemies by disrupting the logistics of their armies, throwing their settlements in disarray and even directly whispering lies that warp and sever their diplomatic ties with friends and neighbours. Even his own forces are subject to the machinations of the Twisted Seer of the Waste in their march to victory and doom. Growing in power unlocks additional Manipulations, ever more potent and treacherous but relying on them is equally as treacherous. Too many Manipulations in a short time span will inevitably attract dark, malevolent Attention that Sayl needs to navigate around or else he will suffer for his transgressions.

    Unique Mechanic: Dark Ritual

    Ever-thirsty to magnify his sorcerous strength, Sayl strives to enact a great ritual. To do this, he must construct Chaos Altars, allowing him to channel great arcane power. Through enacting rituals, he will face many battles, events and dilemmas in his quest for supreme power, including his greatest challenge, if he is to claim the ultimate prize.

    New units

    Sayl’s army blends sorcery, monstrosities, and betrayal-driven creations. His unique roster includes:

    • Legendary Lord: Sayl the Faithless
    • Lord: Great Shaman Sorcerer
    • Legendary Hero: Beorg Bearstruck
    • Hero: Fimir Noble
    • Melee Infantry: Marauder Bearmen (Axe & Shield, Great Weapons)
    • Shock Cavalry: Kurgan Horsemen (Dual Weapons, Great Weapons)
    • Monsters: Curs’d Ettin, Curs’d Ettin (Runecaller), Chimera, Dread Maw
    • 4x Regiments of Renown

    Screenshots

    © Copyright Games Workshop Limited 2022. All rights reserved. Warhammer, the Warhammer logo, GW, Games Workshop, The Game of Fantasy Battles, the twin-tailed comet logo, and all associated logos, illustrations, images, names, creatures, races, vehicles, locations, weapons, characters, and the distinctive likeness thereof, are either ® or TM, and/or © Games Workshop Limited, variably registered around the world, and used under licence. Developed by Creative Assembly and published by SEGA. Creative Assembly, the Creative Assembly logo, Total War and the Total War logo are either registered trademarks or trademarks of The Creative Assembly Limited. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA CORPORATION. SEGA is registered in the U.S. Patent and Trademark Office. All other trademarks, logos and copyrights are property of their respective owners.

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