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|Core Clock||300 MHz|
|Effective Memory Clock||500 MHz|
|DVI||2 x DVI|
|Max Resolution||2048 x 1536@85Hz|
|Operating Systems Supported||Windows 98/ME/NT 4.0/2000/XP|
|System Requirements||Intel Pentium 4, AMD Athlon or compatible CPU|
64MB System Memory or above
Requires AGP 8X slot compliant motherboard
|Features||CineFX 3.0 Engine|
Powers the next generation of cinematic realism. Full support for Microsoft DirectX 9.0 Shader Model 3.0 enables stunning and complex special effects. Next-generation shader architecture delivers faster and smoother gameplay.
UltraShadow II Technology
Enhances the performance of bleeding-edge games, like id Software’s Doom III, that feature complex scenes with multiple light sources and objects. 2nd-generation technology delivers more than 4x the shadow processing power over the previous generation.
64-Bit Texture Filtering and Blending
Based on the OpenEXR technology from Industrial Light & Magic, NVIDIA’s 64-bit texture implementation sets new standards for image clarity and quality through floating point capabilities in shading, filtering, texturing, and blending.
Intellisample 3.0 Technology
The industry’s fastest antialiasing delivers ultra-realistic visuals, with no jagged edges, at lightning-fast speeds. Visual quality is taken to new heights through a new rotated grid sampling pattern
Microsoft DirectX 9.0 Shader Model 3.0 Support
Ensures top-notch compatibility and performance for all DirectX 9 applications, including Shader Model 3.0 titles.
|Package Contents||S-Video Cable, DVI to VGA Adapter, Driver CD, Manual|
|Date First Available||February 17, 2005|