2025 has been a wild wild year with some of the biggest titles releasing on a consistent schedule. Kingdom Come: Deliverance II, released in February 2025, is a gripping medieval action RPG. The game received praise for its immersive storytelling, lifelike animations, and refined gameplay, quickly becoming a standout release in early 2025. While Monster Hunter: Wilds has been one of the best releases for the series, it is not without faults being plagued with performance issues.
(photo: Game Rant / Capcom)
Doom: The Dark Ages continued to win with the flail and shield, while Microsoft cancelled Perfect Dark this year with massive layoffs. Elden Ring: Nightreign was another title that had a TON of hype, but also suffered from issues as well for balancing the 3 party system. We wait with anticipation for the future as Borderlands 4 and Crimson Desert are planned releases later this year.
I want to play borderlands 4, but the CEO guy is a meany and doesn’t understand things, something about gamers being poor.
I want to play Death Stranding 2 but I want to play on PC.
I tried playing FFXVI and that game is not good gameplay wise. If I can close my eyes and spam the same buttons against a boss and win, there isn’t much there.
And for new games and their performance issues and fidelity, FFXIII looks amazing for being a game from… 2009… Or… The last of us from 2013. These new games are trash when it comes to how they’re made. Why is it struggling to run? Is it the ray tracing? I don’t understand.
These new games are so poorly made and eat so many resources it’s not worth playing them. This shouldn’t be the standard. We have games that look better than the ones coming out today with 2% (exaggeration) of the performance usage.
bro i feel u for Death Stranding 2. i’ve seem some gameplay and it looks sick
i agree w/ borderlands 4 ceo comment… >_>
I’ve wanted to play FFXVI, heard it was like a cinematic experience, but sad to hear wat u wrote for the gameplay.
Monster hunter wilds has been such a fun game and its updates have all added such great content, just such a shame their biggest issue of pure cpu bottlenecking still is there.
It’s a lack of talent. I think most of the team leaders of these games have moved on to other industries or retired, leaving the underlings now to be managers. People who may have never really had a talent to be managers are now in those positions (the corporate way). On top of that is big corporations who bought up all these small game studios are squeezing them on time. That’s how you get the lazy storytelling and bad resource use. i’m starting to get sick of the remake of everything also, some games that aren’t even five or six years old. Hire some good storytellers!!!
you might have a point there with AI . lazy writing, lazy programming, and time crunches pushed on the teams. Budget squeezes now also, with all these billion dollar flops lately. would fit into the perspective of executives who just wanna get things done cheap. Small team, second string writers and AI just to push it out the door.