
- Color: Black
- Brand: Logitech
- Part Number: 945-000029
- Specification: Flight Simulation Software Compatibility: FSX - Flight Simulator X (PC only) X-Plane 10 (PC and Mac) Prepar3D 2.2 (PC only) Most Other Flight Simulation Software Windows: XP, Vista, 7, 8, 8.1 2 x USB 2.0 Ports
- Model #: 945-000029
- Item #: 9SIA1K6JEA0870
- Return Policy: View Return Policy
Nice quality, function perfectly out of the box, came with all the proper mounting hardware.

- Type: Primary Controls & Throttles
- Simulator Type: Flight
- Platform: PC / Xbox
- Model #: 4460211
- Item #: 13B-054M-00001
- Return Policy: 15-Day Return Policy
My 10 year old was up and flying within minutes. Super easy to learn

- Brand: THRUSTMASTER
- Part Number: 2960739
- Part: 2960739
- Color: Black
- Model #: 2960739
- Item #: N82E16826280087
- Return Policy: 15-Day Return Policy

- Model #: 4460217
- Item #: 9SIA1CZK232503
- Return Policy: View Return Policy
- Easy to set up - Mostly everything auto-mapped in MSFS - Vastly improves my experience flying Airbus family aircraft in the simulator

- Brand: THRUSTMASTER
- Type: Joystick
- Specifications: Default Configurations: PC: Flight Simulator X (**) Microsoft, the most popular flight simulator PC: Microsoft Flight PS3: Afterburner Climax (**) by Sega PS3: Blazing Angels 2 (**) by Ubisoft PS3: Birds of Steel (**) by Konami PS3: IL-2 Sturmovik Birds of prey (**) 505 Games PS3 & PC: Tom Clancy’s H.A.W.X (**) Ubisoft PS3 & PC: Tom Clancy’s H.A.W.X.2 (**) Ubisoft (**) This joystick is not distributed under license or in any other way approved by Microsoft Corporation / Ubisoft / Sony Computer Entertainment Inc. / 505 Games.
- Features: Extremely precise joystick with adjustable resistance control Fully programmable: 12 buttons and 4 axes, all extensively programmable Unique: Plug & Play device offering extremely simple and quick installation, with all features preconfigured ...
- Model #: 2960694
- Item #: N82E16826280014
- Return Policy: 15-Day Return Policy
Works great, just like I expected it to.

- Type: Fighting Stick
- Feature: Millions of gamers worldwide have trusted Turtle Beach for decades to deliver game-changing audio quality. Collaborating with world-class aeronautical engineers & Pilots, Turtle Beach enters into the flight sim category with the launch of Flight Simulator for Xbox. The VelocityOne Flight Universal Control System delivers the most comprehensive, flight control solution to setup your own cockpit at home. Whether you're an experienced PC player or among the first to play Flight Simulator on Xbox Series X|S, VelocityOne Flight equips you with all the controls needed to navigate the skies.
- Model #: TBS-0715-02
- Item #: 9SIA4REK0W2829
- Return Policy: View Return Policy

- Type: Accessories
- Simulator Type: Flight
- Platform: PC
- Model #: 2960853
- Item #: N82E16826280140
- Return Policy: 15-Day Return Policy

- Brand: Thrustmaster
- Type: Pedals
- Simulator Type: Flight
- Platform: PC
- Model #: 2960809
- Item #: 9SIA1CZKA10860
- Return Policy: View Return Policy
Right out of the box, its easy to set up, and with in mins you are in the action. I attached it to a board as to keep it stationary. This is not to say its unstable, just the peddles of an aircraft are attached to a solid base, this too must be attached in some form. The metal construct means it will last for a long while. The peddles can be adjusted to your comfort and can be used and enjoyed with or without shoes.

- Type: Other
- Compatible Platform: Xbox Series X/S
- Model #: 2960708
- Item #: N82E16826280035
- Return Policy: 15-Day Return Policy
-Fast shipping -Item as described -Good packaging -Competitive pricing.

- Part Number: TBS-0722-05
- Type: Controller
- Dimension: 6.46 x 8.54 x 9.07 inches
- Weight: 1.81 lbs.
- Model #: TBS-0722-05
- Item #: N82E16874502107
- Return Policy: 30-Day Return Policy
I do not play many simulators; Ive got DCS but havent spent a penny on other planes, and Elite: Dangerous keeps flowing out of my brain like mud. But what I do play is a lot of Arma 3. If you're not familiar, Arma is a long standing combined arms simulator, geared towards mainly infantry and vehicle combat, but including - in descending levels of complexity - helicopters and fixed wing aircrafts running from quadcopter drones to cargo liners. Arma's flight model is simplified, but the dynamics are complex enough to keep me engaged. You can, and many have and will continue to, fly purely with keyboard and mouse, and prove perfectly adequate for the task at hand. At most, experienced players will recommend getting some form of headtracking and maybe some foot pedals. The fact that I choose to fly with a full HOTAS rig, cobbled together from various second-hand goods, is a statement on how immersive I enjoy the experience and time and practice ive put in to mastering those tools, how I use the enhanced inputs to fully express the abilities of the chosen craft, and the modularity of Arma's controller input schemes. Turtle Beach's Velocity One flight stick was the first piece of actually brand new kit ive bought for this setup, replacing a venerable Saitek ST290 PRO flight stick which was celebrating its second decade of use, pairing with a CH PRO Throttle I acquired second hand and a Logitech MOMO racing setup from a chance Goodwill find granting me superior driving and analog yaw controls. This decision was not made blind, I had seen several reviews of the stick and the more I learned about its capabilities, the more I came to appreciate how perfectly suited it was for my particular game of choice. Out of the box, this flight stick has a USB A-C cable with a basic strap for bundling, and it hooked straight in to my computer and installed everything needed with no issue. A review had mentioned a possible firmware update requiring the joystick to be set in Xbox mode, but that has yet to pass - or maybe its from a later batch, Im not certain. Booting Arma up, I was pleased to discover that every button (somewhere just shy of 40 inputs!) on this stick was detected; the Xbox logo now starts my engines, the left throttle and its detents go to flaps, the right for airbrake. The base buttons go to controls I previously had to squeeze down to the keyboard for; inventory, MFD cycling, and a helpful pairing of the bottom two as my new Eject combo. The mousewheel, once configured, serves as the AddAction menu selector, something I previously had to tie to my hatswitch on my old stick. For those not in the know - the addAction menu is Arma's dated context menu, allowing for changing ammo types, boarding and dismounting vehicles, placing and detonating explosives... its a bit clunky but work is being made to replace it in future titles. Access to this menu is crucial, as not everything on it can be bound to a specific key, nor did I have enough keys previously to bind them all at hand. The right thumb control on top is actually a mini-joystick, and this is insanely handy for fliers; in Arma, youre normally expected to fly with your mouse... but if you look into your targeting pod, it takes control of the mouse input. You can still guide the plane with crude WADS inputs. If you have just a joystick, you can still smoothly fly, but then youll be juggling between the mouse to look around and joystick to guide your plane - unmanageable. Having a mini-joystick on the controls allows you to control the camera while maintaining full flight control. *Granted*, the CH PRO throttle has a stick on it I was already using for this purpose, but if youre not flying full HOTAS or dont have one on your throttle, this is a welcome addition. The touchpad mouse control... exists. The LCD screen in the device is ??useful?? I suppose. The timer native to it was handy when I was recording an operation as it meant I got a live timer in front of me to reference time stamps, but the feedback for everything else is not terribly necessary. Still, being able to adjust settings native to the controller rather than an app is handy. The stick itself is nice and responsive and relatively comfortable to use for multiple-hour sessions. The adjustable rest gives you a range of options for where your hand lies. The base is very wide which gives great stability on the roll, and while relatively short on the other side, its enough to keep any tipping from happening in normal use. The plastic feet give more than enough grip to any useable surface.